[ RADEON ]
Graphics Cards
Radeon RX Vega 3
Overall Score
17/100
Key Technical Specifications
Graphics (GPU)
GCN 5.0
[ EXPERT VERDICT · SUMMARY ]
Radeon RX Vega 3 is an engineering-tested graphics cards achieving an overall rating of 17/100. It is positioned for balanced everyday compute and power efficiency.
Benchmark Performance Scores
Normalized 0–100 Scale
Efficiency
Rating: Good
71/100
Gaming
Rating: Poor
4/100
Detailed Technical Specifications
3D Mark
| Specification | Value |
|---|---|
| Fire Strike | 1448 |
| Night Raid | 6135 |
| Time Spy | 412 |
| Wild Life Extreme | 867 |
API
| Specification | Value |
|---|---|
| DLSS | No |
| DirectX | 12 |
| OpenCL | 2.0 |
| OpenGL | 4.6 |
| Ray Tracing | No |
| Vulkan | 1.2.131 |
GeekBench 6 ML
| Specification | Value |
|---|---|
| Backend | DirectML |
| Depth Estimation (Q) | 1792 |
| Face Detection (HP) | 1535 |
| Framework | ONNX |
| Image Classification (SP) | 476 |
| Image Segmentation (HP) | 498 |
| Image Super Resolution (Q) | 982 |
| Machine Translation (HP) | 706 |
| Object Detection (SP) | 532 |
| Pose Estimation (Q) | 2770 |
| Style Transfer (SP) | 5517 |
| Text Classification (SP) | 430 |
GeekBench 6 OpenCL
| Specification | Value |
|---|---|
| API | OpenCL |
| Background Blur | 10.1 img/sec |
| Edge Detection | 0.33 Gpixels/sec |
| Face Detection | 4.97 img/sec |
| Feature Matching | 0.04 Gpixels/sec |
| Gaussian Blur | 0.22 Gpixels/sec |
| Horizon Detection | 0.16 Gpixels/sec |
| Particle Physics | 500.2 FPS |
| Stereo Matching | 14.1 Gpixels/sec |
General
| Specification | Value |
|---|---|
| Architecture | GCN 5.0 |
| Build | Integrated |
| Case | Laptop |
| GPU Codename | Picasso |
| Purpose | Generic |
| Recommended CPU | -AMD Ryzen 3 3200Uor above |
| Released | January 1, 2019 |
| Segment | Entry-level |
| Used in CPUs | -AMD Ryzen 3 3250U-AMD Ryzen 3 3200U |
| Vendor | Amd |
Graphics Processing Unit
| Specification | Value |
|---|---|
| Base Clock | 300 MHz |
| Boost Clock | 1000-1200 MHz (configurable) |
| Compute Units (Pipelines) | 3 |
| Instructions Per Cycle | 2 IPC |
| Ray-tracing Cores | No |
| Render Output Units (ROPs) | 4 |
| Shading Units | 192 |
| Tensor Cores | No |
| Texture Mapping Units (TMUs) | 12 |
Memory
| Specification | Value |
|---|---|
| ECC | No |
| Effective Memory Speed | System RAM Dependent |
| Memory Clock | System RAM Dependent |
| Memory Size | System RAM Dependent |
| Memory Type | System Shared |
Passmark Graphics
| Specification | Value |
|---|---|
| DirectX 11 | 7 FPS |
| DirectX 12 | 4 FPS |
| G2D Mark | 302 |
| GPU Compute | 441 Ops/s |
Physical
| Specification | Value |
|---|---|
| Die Size | 210 mm² |
| Fabrication Process | 14 nm |
| Interface | IGP |
| Manufacturing | GlobalFoundries |
| TGP | 15 W |
| Transistor Count | 4.94 billion |
| Transistor Density | 23.52 MTr/mm² |
Raw Performance
| Specification | Value |
|---|---|
| Pixel Fill Rate | 4-5 GPixel/s |
| Texture Fill Rate | 12-14 GTexel/s |
Strengths & Limitations
Key Advantages
- Comprehensive positive benchmark metrics recorded.
Key Considerations
- No major hardware limitations flagged during benchmark run.
Direct Competitors & Alternatives
NVIDIA
Nvidia RTX Pro 6000 Blackwell
98/100
Compare →
GEFORCE
GeForce RTX 5090
96/100
Compare →
GEFORCE
GeForce RTX 4090
89/100
Compare →
AMD
AMD Radeon RX 7900 XTX
85/100
Compare →
Methodology, Provenance & Verification
Score version 2026.1 · Data verified 2026-08-26 · Source: official manufacturer datasheets and standardized reproducible benchmark suites (Geekbench 6, Cinebench R24, 3DMark).